February 27, 2024

Roblox Sees 30% Revenue Growth and 22% Increase in Daily Active Users

Roblox Corporation, which is represented by the symbol “RBLX” on the New York Stock Exchange, released its fourth-quarter financial statements, and it surprised many financial pundits by posting higher-than-forecast quarterly results. Due to these results, the company’s stock experienced a notable surge, reflecting investor confidence in its financial health and future growth prospects.


Key Takeaways

In the financial statements, Roblox reported a year-over-year increase of 25.3% in bookings (which the company describes as sales as well as the change in deferred revenue) to $1.13 billion in the fourth quarter. This growth exceeded the expectations of financial analyst

The company had a net loss for the 3 months ending December 2023 of 52% a share. In the previous year, this net loss was 48% a share. Analysts polled by FactSet expected Roblox to lose 55 cents a share on bookings of $1.05 billion, but the company performed better than expected.

On the bright side, the revenue increased 30% to $749.9 million.

As mentioned by the platform’s daily active users (DAUs), they saw a 22% increase year-over-year, ending the quarter at 71.5 million.

Roblox founder and CEO David Baszucki is confident about achieving its long-term goal of having 1 billion daily active users.

“We ended the year with our strongest rate of quarterly bookings growth in two years and delivered our first quarter of $1 billion in bookings,” said Michael Guthrie, chief financial officer of Roblox.

Roblox has been investing a considerable amount of money to build its version of the metaverse, a 3D virtual space where users can interact and play games. That said, Roblox continues to be a popular online platform with over 5.5 million active users who regularly log in to play games, hang out, attend concerts, watch sports and do other social activities under the same platform.

For the first quarter of 2024, Roblox is gearing up and expecting to generate bookings in the range of $910 million to $940 million. For the full year 2024, it forecasts bookings between $4.14 billion and $4.28 billion, which are both above analysts’ expectations.

“Roblox’s impressive quarterly performance, particularly the surge in bookings and active users, showcases the platform’s expanding popularity,” says Syed Arham, an author at Inbet Games.

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